Wow, it’s been a while since I updated this. It’s been a combo of lazy and busy with other things, but hey, I’m still floating around a bit. I can’t really say there’s too much at the moment going on that I’m interested in writing about… mostly just more of the same, but I suppose I can update a little bit about what I’m up to, and spoil a few things I hope to release this weekend or the next. So let’s get started.
EDIT: Oh, hey, I forgot I also wanted to talk about something else I’m working on now, the RM Coalition. I’ve added that extra info to the end of this post.
I sometimes forget I have a blog, though I do enjoy making new posts on it. Anyway, Archeia’s had this little game making drive thing she’s working on and I’ve been posting my script updates in it. So far I haven’t really gotten anywhere, but this week I actually released to scripts and still plan to release two others very shortly. Anyway, about these two scripts. These scripts are a rehash of my battle pop-up script and a totally new enemy scan screen to replace the features lost from the pop-up script.
Other than this, Yami has begun looking into different battle systems and even commented on the one I made! So, let’s get this started off with the updates….
Finally got around to finishing my battle engine. It’s not getting any negative reception, so that’s good news. Anyway, I love how it turned out. It looks really good with these battlers, too. Gotta credit Archeia and Penta for those. Anyway, for a copy of this script, head on over here.
And for my next trick: http://i.imgur.com/Zlv8d.jpg
The image is pretty big so I don’t want it screwing anything up. It’s done, just not quite ready for release. What is it? Random dungeon generator of course. Only took me a few hours to make once I knew I could make it.
Anyway, I’m still too lazy to put all my scripts over here, so I’ll touch one or two at a time until I get them all up.
And while I’m posting stuff, might as well show off the work in progress script I’m going to be releasing in the next few days, my fancy new battle engine. So then, here are a few screens of it in action.