Alright, so let’s see how long I manage to keep my promise of a new script every Sunday. I’m not sure it will last too long, but there’ll be a few good ones coming out while it does. Aside from that I have another spoiler screenshot for the RM Coalition release in the next few days. Still have a LOT of work to do to finish those up.
So today I finally release my terrain tags script. This script allows you to tag tiles with regions to give them a few new properties such as being able to walk under them or climb them like stairs. It’s pretty cool for making dynamic environments if you know how to use it.
If you’d like a copy of this script or want to try it out, you can get it right over here or from the script listing page.
Finally got around to finishing my battle engine. It’s not getting any negative reception, so that’s good news. Anyway, I love how it turned out. It looks really good with these battlers, too. Gotta credit Archeia and Penta for those. Anyway, for a copy of this script, head on over here.
And for my next trick: http://i.imgur.com/Zlv8d.jpg
The image is pretty big so I don’t want it screwing anything up. It’s done, just not quite ready for release. What is it? Random dungeon generator of course. Only took me a few hours to make once I knew I could make it.
Anyway, I’m still too lazy to put all my scripts over here, so I’ll touch one or two at a time until I get them all up.
And while I’m posting stuff, might as well show off the work in progress script I’m going to be releasing in the next few days, my fancy new battle engine. So then, here are a few screens of it in action.